After part 1 of game development, we were required to follow through on our white box and bring our game to life. In doing so, due to one of the main parts of the game, the tunnel, not being available to be used, I had created my own version of the tunnel. I created one straight and two curved tunnels using the deformation tunnel in Maya.
I had textured them using my own textures and creating a map in photoshop to apply them. Below is shown what I had created.
I had used these tunnels to create the environment for the game.
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